But let's get down to the good stuff.
Like always you have your two types of grenades, but this time they're not simply primary grenade/secondary grenade. Nah, they made it interesting. They're now called Lethal and Tactical. Lethal are your primary grenades--frag grenade, Semtex and a Tomahawk. Now, I realize a Tomahawk is not a grenade, this is most likely why the name change came about. And let me tell you, that Tomahawk is badass. Tactical grenades are your Willy Pete (a smoke grenade), Nova Gas (like Tabun from World at War), Flashbang, Concussion and Decoy, a new addition. Decoy simulates gunfire and radar indicators. I didn't try that one out but I wish I had to see how that one works.
There is some new equipment that you can use as well as some other favorites that are making a return. We now have the option of using a Camera Spike which we saw in the MP trailer we've all watched a hundred times, C4, tactical insertion, jammer, motion sensor and claymores. Motion sensor is a pretty cool perk as is the camera spike. I'm looking forward to using those.
A lot of people have said they didn't want to see OMA, Juggernaut, Commando etc make a return. Well, here's what you get to see that made it into the game.
Perk Slot 1--
Lightweight, Scavenger, Ghost (invisible to spy planes etc), Flak Jacket and Hardline (same perk as in MW2)
Perk Slot 2--
Hardened (bullet penetration), Scout (hold your breath longer), Steady Aim, Sleight of Hand, and Warlord (basically the same as Bling from MW2)
Perk Slot 3--
Marathon, Ninja (dead silence), Second Chance, Hacker (detect enemy equipment and explosives) and Tactical Mask (like gas mask)